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    Please use this identifier to cite or link to this item: http://asiair.asia.edu.tw/ir/handle/310904400/4230

    Title: Using On-Line Game to Observe Learning
    Authors: Wei-Kung Chang
    Contributors: Department of Computer Science and Information Engineering
    Keywords: motivation;learning effectiveness;devotion;interaction
    Date: 2009
    Issue Date: 2009-11-18 21:14:37 (UTC+8)
    Publisher: Asia University
    Abstract: The aim of this study was to observe that whether degree of devotion effect the
    learning effectiveness; Motivation could be a power to raise learning effectiveness.
    The sample was 70 players, who were randomly assigned to 10 groups. Not only
    request them to fill in pretest questionnaires of personal data and devotion, but also
    posttest questionnaire about interaction. The results show that motivation and
    member interaction truly affect the learning effectiveness.
    Appears in Collections:[資訊工程學系] 博碩士論文

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